Unaminer

Beta

Connecting

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Best 0

Digs 0

Level 1 · Very easy

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0 / 8 tiles

Nonce: -

Every dig has exactly the same odds. This is a playtest: no bitcoin is earned.

Store

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Gems → Energy

1 gem gives 0.5 energy · only when the whole 0.5 fits

Extra energy means more digs, so more chances; it never changes a dig's odds.

              Looks never change a dig's odds, energy or payouts. You earn gems by solving blueprints (level 3 and up), and from party rewards and daily goals; gems stay yours when the world resets. Logged in, gems and looks are kept; as a guest they last for 5 minutes after you close this tab or lose connection.

              Blueprint

              Level 1 · Very easy

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              Perks

              Each perk works once per world (twice from level 10, three times from level 15). Uses come back with every new world. Levels and perks never change a dig's odds.

              A new world: its fingerprint

              You can find it again in Stats › World.

              What's new

              Social

              Need energy?

              How parties work

              Up to 6 players share one tunnel, see each other's miners and picked rocks, and cannot pick the same rock. A party shares a tunnel, never the odds: every dig has the same chance. Parties are for accounts; anyone can leave at any time, and everyone keeps a copy of the tunnel.

              Partners can gift each other 1 energy or 1 gem (click a name), everyone else in the party gets +1 gem and +10 XP when a member reaches the core, and digging right next to a partner's last rock within 10 seconds pays both of you +1 gem (up to 5 times per world). Party rewards are gems, XP and gifts; they never change the odds.

              How guilds work

              Guilds share credit and boards. Guildmates can gift 1 energy (at most 3 sent and 3 received per 30 minutes, never above the maximum). Gifting energy never changes hash odds: every dig has exactly the same odds; it only moves one more chance to a guildmate. The core is still reached by one dig's hash. Logged-in members stay in their guild between visits; guests are kept for 5 minutes after they close the tab or lose connection, then they leave it.

              Donating gems to the guild pool is one-way (up to 5 per world). Only the guild leader buys and picks banners. Banners are cosmetic: they never change odds, energy or payouts.

              Guild streak: blueprints solved by any member within 10 minutes of each other; one missed blueprint or 10 quiet minutes ends it. Badges at 5, 10 and 25 are cosmetic and never change odds or energy.

              Stats

              Big moments in the world, newest first: new world bests, personal bests close to the core, guild blueprint streaks and who reached the core.

                Nothing yet. Deep hashes, the core and guild streaks show up here.

                World

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                running for -

                Best depth

                0 / -

                zero bits

                Digs

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                Players who dug

                0

                0 online now

                Most players in one world

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                Fair play check

                Past worlds

                  No world has reached the core yet on this server.

                  Fun facts

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                  Deepest hash ever

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                  Luckiest core

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                  Fastest world

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                  Top guild

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                  Luck means a core turned up in fewer digs than expected. It is chance: every dig has the same odds.

                  Players

                    No digs yet in this world.

                    Blueprints

                      No blueprints solved yet in this world.

                      Luckiest worlds

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                        Fastest worlds

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                          Deepest hash (accounts)

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                            Most cores found (accounts)

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                              Guilds

                                No guild digs yet in this world.

                                Guild blueprints

                                  No guild has solved a blueprint yet.

                                  Most cores

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                                    Deepest guild hash

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                                      Best blueprint streak

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                                        Level

                                        This world

                                        Best hash

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                                        none yet this world

                                        World badges

                                          The player whose dig reaches the core earns that world's badge. Harder, longer worlds give rarer ones. Badges are only for show.

                                          A record, not progress: the next dig has the same odds as every other.

                                          My hashes

                                          Your recent hashes will be listed here.

                                          Send feedback

                                          How it works

                                          Every dig makes exactly one real SHA-256 block-header hash, and the rocks you pick become its nonce. No rock, ore or blueprint makes a hash more likely to go deep: every dig has exactly the same odds. Solving blueprints (with a bonus for gold or crystal in a solved blueprint) only refunds energy, so you can dig more often. More digs means more chances, nothing more.

                                          Ore legend

                                            Letters in a sum count as numbers: a=10 b=11 c=12 d=13 e=14 f=15.

                                            Only when the dig also solves the blueprint, at most +1 energy per dig. Never changes a dig's odds.

                                            Click or drag across adjacent rocks. Drag anywhere else to look around. Tap a spot in your tunnel to walk there. Keyboard: Q/E up, A/D sideways, Z/C down, Backspace undoes, Enter digs, Esc clears; Shift + arrows or the mouse wheel look around.

                                            Tunnel: 0 rows down

                                            Pick 8 adjacent rocks. Their values become the nonce of one real block-header hash.

                                            Depth = leading zero bits of the best hash so far. Reach the target and you hit the core.

                                            Your tunnel is just where you stand. Digging deeper or sideways does not change your odds.

                                            Rocks you dug are open tunnel: you can't dig them again. Start next to any rock you've dug; each next rock must touch the previous one.

                                            Logged in, your place and tunnel are kept for the whole world, across reloads and new tabs (the newest tab plays). As a guest they are kept if you reload this tab or reconnect within 5 minutes; a new tab is a new guest. A new world starts everyone at the surface.

                                            Welcome tour

                                            Log in

                                            An account keeps your name, guild, gems, looks and energy across visits and devices. It never changes a dig's odds. Guests can keep playing without one.

                                            Privacy: we store only your username, a one-way salted hash of your password (never the password itself), a one-way salted hash of your recovery key if you make one (never the key itself), plus your game progress. No email, no name, no picture, no tracking. Privacy notice

                                            Your recovery key

                                            Write this code down and keep it offline. It is the only way to reset your password.

                                            Account deleted

                                            Your account was deleted. You are playing as a guest now.